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Totally reliable delivery service update9/26/2023 ![]() Not only is this the majority of the game, but doing so is more frustrating than anything else as, once again, the controls are a mess. This is done by pulling a lever, picking up the package that comes down, and dropping it off at the designated point on your screen. Upon gaining your bearings with the questionable control scheme, you are instructed to deliver your first package. Whether or not this was an intentional “wacky” design decision is unknown however, it was definitely frustrating. For every interaction, there seems to be a split second delay, especially for jumping. Moving, jumping, and interacting with the world feels clunky and unnatural, which can be expected from these types of ragdoll-physics games, but the problem is with how unresponsive everything is. For starters, the controls that are given to the player are wrong specifically, the jump and dive buttons are reversed from what was outlined in the game’s loading screens. In terms of gameplay, Totally Reliable delivers even less. It feels closer to a model Playmobile set than it does a living breathing world to explore. The game uses a cell-shaded look, which at points, does suit the game’s goofy premise, but when it doesn’t work, the world feels like something lifted straight out of a Roblox creation. For one, the world is visibly ugly and uninteresting to explore. This, in itself, is not a bad premise given the open world nature of the game, but immediately upon loading into the world, it is clear there are more issues to be found. You are dropped into the world with no context and are instructed to go pull a lever and begin your first delivery. Totally Reliable puts the players in the shoes of a delivery worker, which is about all the story on offer.
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